Firewatch game alternate ending3/24/2024 However, he soon takes them all away and reminds Stanley he is playing his game, eventually leaving him there. Thinking the number of balls is equal to the amount of fun, he adds several more. He spawns in a ball to allow Stanley to score a goal. The Narrator enjoys the confined environment before realizing the game is "Sportsball". Instead of Portal, the walled-off game is Rocket League. He then decides to try another, more boxed-in game. He is satisfied at the contents of the tower you first arrive in, but when you descend, he is disgusted at the fact that it's an open-world game (at least, that's what he quickly assumes) and blocks Stanley in with several brick walls. Instead of Minecraft, the Narrator takes Stanley first to Firewatch. While it is still the general idea of an open-world game and a walled-off game, the specific observations and objectives are different to suit the new games. In Ultra Deluxe, the ending is nearly identical to the original, but with different games. This is also possible in the same test chamber from the original Portal. The narrator will then mock you on failing the simplest puzzle in the game and leave you inside the chamber, preventing you from continuing the ending and forcing you to reset. When you step on the button, the door will close on the cube and start smoking. This is done by balancing the cube with a slant on the radio, leaning against the door. It is possible to break the last door with the Storage Cube. The Narrator will arrogantly say that he doesn't need you in your office or your life, and leaves you behind. However, the Narrator closes it and brings the elevator up from you before you can even get in it. Complete the first puzzle and walk towards the elevator. You are then sent to the first level of Portal, waking up in Chell's stasis tube. As Stanley walks further into the cave, the lighting dims and the Narrator laments on how open-ended the game is. He then decides to recreate the house out of diamond, and invites you to come mining with him as several blocks behind him are cleared for the latter. You are still limited to his abilities from the original game (you cannot jump nor mine) and can only watch the Narrator create a house. All features of the lookalike are similar to the real game: sound effects while walking, overhead cloud textures, mining sounds, lighting effects and door opening sounds. If you fail either game, the Narrator will shut it off and teleport Stanley to a Minecraft-lookalike game. Go through any of the doors and rate your experience again. The dialogue will differ based on what Stanley chooses, such as feeling insulted with a 1 rating and proud with a 5 rating.Īfter the rating, The Narrator will teleport Stanley back to the new two doors room, with the added addition of The Stanley Parable Worldwide Leaderboard along with left wall, with fake statistics and player information about the game to mock Stanley. All doors will lead you to the same room: an open hallway with 5 large buttons serving as a rating scale. First, he takes Stanley to the original Two Doors Room, this time with a third door to the far right, featuring a wooden door and a developer-texture hallway, starkly contrasting with the other two doors. Due to your apparent distaste for the Narrator's intended game, he will ask for feedback on new ideas. This will anger the Narrator, and he will reference several game features when asking what exactly he wanted from the game. You will walk into a large room that the Narrator had not finished building yet Source textures (orange tiles) can be seen along the walls around you. At the two colored doors, take the blue door 3 times. Go into the warehouse, take the lift and jump onto the catwalk. At the 2 doors, pick the one on the right. 3 The Ending (Ultra Deluxe, With The Bucket)Įxit Stanley's office.2.2.1 Getting Stuck in the Test Chamber.
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